Wall Vision Outline Effect

It is back.
I finally had the time to replace the wall vision outline effects, which got screwed up with the newest Uniticon_smally version.
I was able to create 2 shaders that seem to do the job really well! I think I also save quite some performance because calculating is a lot easier, it’s “just” rendering.

Version 1.373.0 will bring back this important effect.

Healing Skin, Fixes and Work in Progress

Heicon_smallllo,

Mortifero finished the healing skin. It is now implemented for all healing orbs. Check it out!

I played a while and found some minor bugs, mainly in the gravitation zones. Should be fine now.

The new web page is still in progress and needs a lot more work, but we are getting somewhere 😉
I was told a new intro is about 50% complete. I don’t know any details yet and will judge it as soon as I can see anything. I am curious.

 

Music Composers, Crashes and Bullet

Hello,icon_small

yesterday I added a credit line in the loading screen, displayed the author and composer of the respecitvle music for the loaded zone.

I faced a really nasty bug yesterday and I was trying to find out what causes it. The Unity Editor crashes when I pick up instant aid loots that started decreased their value over time. I was so frustrated and could not solve a problem, so I wanted to see whether this happens outside of the editor. I started the game and tried to reproduce this issue but failed. So it seems that this is some problem with the current unity version. Which is good, it does not harm anyone.

The Bullet module had wrong visuals and I fixed that by adding a new material. I also nerfed the module, because collision damage is now calculated differently and the module would have been very overpowered if it remained like it was.

I am currently waiting for new music, more themed models to place and for a website update. Stay tuned, a lot is happening!